Features

Freelance Features Portfolio

I’ve written commissioned work for many online and print publications, including interview-based features, opinion pieces and essays. Below are the more substantial examples.

Click article titles below for external links to the original material, where available.

For my game reviews portfolio click here.

Highlights

Making of Returnal Article

The Making of Returnal

Edge Magazine | December 2021
Paradise Killer Article

Watergate in Paradise

Heterotopias | September 2021

All Articles

Final Fantasy XV Article

Time Extend - Final Fantasy XV

Edge Magazine | April 2023
Severed Article

Classic Game: Severed

PLAY Magazine | April 2023
Asobo Studio Profile Article
Edge Magazine | March 2023

Studio Profile: Asobo Studio

Suikoden II Article

Classic Game: Suikoden II

PLAY Magazine | February 2023
Lords of the Fallen Article

Out of the Shadows: The Lords of the Fallen

Edge Magazine | January 2023
Astral Chain Article

Time Extend: Astral Chain

Edge Magazine | December 2022
Objectively Good Article
Bullet Points Monthly | December 2022
Tarsier Studios Article

Studio Profile: Tarsier Studios

Edge Magazine | December 2022
Surviving Humanity Article
Unwinnable Magazine | November 2022
Tim Willits Article

Collected Works: Tim Willits

Edge Magazine | November 2022
Staying Humble Article

Staying Humble: Where will Humble Bundle go next?

Edge Magazine | October 2022
Making of Norco Article

The Making of Norco

Edge Magazine | September 2022
Tiny Teams Festival Article

Small Wonders: Tiny Teams Festival

Edge Magazine | September 2022
Into the Breach Article

Toying with the insect invasion in Into the Breach: Advanced Edition

PC Gamer | August 2022
Disgaea Article

Classic Game: Disgaea

PLAY Magazine | August 2022

End of Innocence: A Plague Tale Requiem

Edge Magazine | July 2022
Bayonetta Article

Classic Game: Bayonetta

PLAY Magazine | June 2022
Jam GG Article

Social Distance: Jam.gg

Edge Magazine | June 2022
Return of the Obra Dinn Article

Time Extend: Return of the Obra Dinn

Edge Magazine | May 2022
Subscription Gaming Article

Sub Domination: The future of videogames via subscription

Edge Magazine | May 2022
Motorstorm RC Article

Classic Game: Motorstorm RC

PLAY Magazine | May 2022

Studio Profile: Dotemu

Edge Magazine | April 2022
Octopath Traveller Article

Pieces of Eight: Octopath Traveller

Wireframe Magazine | April 2022
Making the Mundane Meaningful Article
Media Foundry | March 2022
Nex Machina Article

Classic Game: Nex Machina

PLAY Magazine | March 2022
Edith Finch Article

Birds of a Feather: What Remains of Edith Finch

Wireframe Magazine | March 2022
Golf and Everything Article

Golf, the universe and everything

Edge Magazine | February 2022
Breath of Fire IV Article

Classic Game: Breath of Fire IV

PLAY Magazine | February 2022
Lost Odyssey Article

Time Extend: Lost Odyssey

Edge Magazine | January 2022
Gravity Rush Article

Classic Game: Gravity Rush

PLAY Magazine | January 2022
Fizbin Studio Profile

Studio Profile: Studio Fizbin

Edge Magazine | December 2021
Making of Returnal Article

The Making of Returnal

Edge Magazine | December 2021
Sin and Punishment Article

Time Extend: Sin & Punishment: Successor of the Skies

Edge Magazine | October 2021
God Complex Article

God: Complex

Wireframe Magazine | October 2021
Paradise Killer Article

Watergate in Paradise

Heterotopias | September 2021
Bionic Commando Rearmed Article

Time Extend: Bionic Commando Rearmed

Edge Magazine | August 2021
Mundaun Article

The Making of... Mundaun

Edge Magazine | June 2021
Celeste Time Extend Article

Time Extend: Celeste

Edge Magazine | May 2021
Playing Politics Article

Playing Politics - The developers refusing to shy away from the politics in their games

Edge Magazine | May 2021
Roguelike Evolution Article

Over and Over and Over: Roguelike Evolution

Edge Magazine | March 2021
Plague Tale Article

Time Extend: A Plague Tale: Innocence

Edge Magazine | February 2021
Cyberpunk 2077 Consumerism Article
Bullet Points Monthly | January 2021

Diluted dystopias: what’s the value of corporate cyberpunk?

Wireframe Magazine | January 2021
Time Extend: Detention

Time Extend: Detention

Edge Magazine | November 2019
Yes, Tetris is political too

Yes, Tetris is political, too

Wireframe Magazine | October 2019
Time Extend: Persona 5

Time Extend: Persona 5

Edge Magazine | August 2019
Time Extend: Invisible Inc.

Time Extend: Invisible Inc.

Edge Magazine | May 2019
How Great Puzzle Games Deconstruct Our World

How Great Puzzle Games Deconstruct Our World

Kotaku UK | May 2019
Hints of Depth

Hints of Depth

Unwinnable Magazine | April 2019
Time Extend: Dragon Quest IX

Time Extend: Dragon Quest IX

Edge Magazine | March 2019
Time Extend: Dead Space: Extraction

Time Extend: Dead Space: Extraction

Edge Magazine | January 2019
Live, Die, Upgrade, Re[eat: The Modern Roguelike

Live, Die, Upgrade, Repeat: The Modern Roguelike

Kotaku UK | November 2018
Choice, Guilt and Life Is Strange
Zeal | October 2018
Modern Life, Self-Improvement and Celeste

Modern Life, Self-Improvement and Celeste

Kotaku UK | August 2018
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