Freelance Features Portfolio
I’ve written commissioned work for many online and print publications, including interview-based features, opinion pieces and essays. Below are the more substantial examples.
Click article titles below for external links to the original material, where available.
For my game reviews portfolio click here.
Highlights

Techradar | November 2022

Input | March 2022

Wireframe Magazine | February 2022

Eurogamer | January 2022

The Making of Returnal
Edge Magazine | December 2021

Watergate in Paradise
Heterotopias | September 2021

Wired | July 2021

Byline Times | March 2021

SyFy Wire | November 2020
All Articles

Time Extend - Final Fantasy XV
Edge Magazine | April 2023

Whynow Gaming | April 2023

Classic Game: Severed
PLAY Magazine | April 2023

Whynow Gaming | April 2023

Edge Magazine | March 2023
Studio Profile: Asobo Studio

Whynow Gaming | March 2023

Classic Game: Suikoden II
PLAY Magazine | February 2023

Out of the Shadows: The Lords of the Fallen
Edge Magazine | January 2023

Time Extend: Astral Chain
Edge Magazine | December 2022

Bullet Points Monthly | December 2022

Studio Profile: Tarsier Studios
Edge Magazine | December 2022

Unwinnable Magazine | November 2022

Techradar | November 2022

Collected Works: Tim Willits
Edge Magazine | November 2022

Staying Humble: Where will Humble Bundle go next?
Edge Magazine | October 2022

The Making of Norco
Edge Magazine | September 2022

Small Wonders: Tiny Teams Festival
Edge Magazine | September 2022

Wireframe Magazine | September 2022

Toying with the insect invasion in Into the Breach: Advanced Edition
PC Gamer | August 2022

Classic Game: Disgaea
PLAY Magazine | August 2022

End of Innocence: A Plague Tale Requiem
Edge Magazine | July 2022

Classic Game: Bayonetta
PLAY Magazine | June 2022

Social Distance: Jam.gg
Edge Magazine | June 2022

Time Extend: Return of the Obra Dinn
Edge Magazine | May 2022

Sub Domination: The future of videogames via subscription
Edge Magazine | May 2022

Classic Game: Motorstorm RC
PLAY Magazine | May 2022

Studio Profile: Dotemu
Edge Magazine | April 2022

Pieces of Eight: Octopath Traveller
Wireframe Magazine | April 2022

Edge Magazine | March 2022

Input | March 2022

Media Foundry | March 2022

Classic Game: Nex Machina
PLAY Magazine | March 2022

Birds of a Feather: What Remains of Edith Finch
Wireframe Magazine | March 2022

Golf, the universe and everything
Edge Magazine | February 2022

Classic Game: Breath of Fire IV
PLAY Magazine | February 2022

Wireframe Magazine | February 2022

Eurogamer | January 2022

Time Extend: Lost Odyssey
Edge Magazine | January 2022

Classic Game: Gravity Rush
PLAY Magazine | January 2022

Studio Profile: Studio Fizbin
Edge Magazine | December 2021

NME | December 2021

The Making of Returnal
Edge Magazine | December 2021

NME | November 2021

NME | November 2021

PCGamesN | November 2021

Time Extend: Sin & Punishment: Successor of the Skies
Edge Magazine | October 2021

God: Complex
Wireframe Magazine | October 2021

Watergate in Paradise
Heterotopias | September 2021

Video Games Chronicle | September 2021

Input | September 2021

NME | September 2021

Time Extend: Bionic Commando Rearmed
Edge Magazine | August 2021

Wired | July 2021

The Making of... Mundaun
Edge Magazine | June 2021

Wired | June 2021

GamesRadar+ | May 2021

Time Extend: Celeste
Edge Magazine | May 2021

Playing Politics - The developers refusing to shy away from the politics in their games
Edge Magazine | May 2021

Over and Over and Over: Roguelike Evolution
Edge Magazine | March 2021

GamesRadar+ | March 2021

Byline Times | March 2021

Time Extend: A Plague Tale: Innocence
Edge Magazine | February 2021

Bullet Points Monthly | January 2021

Gaming Bible | January 2021

Diluted dystopias: what’s the value of corporate cyberpunk?
Wireframe Magazine | January 2021

Medium | December 2020

GamesRadar+ | November 2020

SyFy Wire | November 2020

Video Games Chronicle | November 2020

Byline Times | October 2020

Byline Times | July 2020

Uppercutcrit.com | June 2020

Byline Times | June 2020

In defence of boredom
Wireframe Magazine | June 2020

Gamesindustry.biz | May 2020

Byline Times | May 2020

Bullet Points Monthly | May 2020

Byline Times | March 2020

EGM | March 2020

EGM | February 2020

Byline Times | January 2020

EGM | January 2020

Everyday Analysis | November 2019

Time Extend: Detention
Edge Magazine | November 2019

EGM | November 2019

Yes, Tetris is political, too
Wireframe Magazine | October 2019

EGM | August 2019

Time Extend: Persona 5
Edge Magazine | August 2019

Junkee.com | May 2019

Time Extend: Invisible Inc.
Edge Magazine | May 2019

How Great Puzzle Games Deconstruct Our World
Kotaku UK | May 2019

The Guardian | May 2019

Hints of Depth
Unwinnable Magazine | April 2019

Time Extend: Dragon Quest IX
Edge Magazine | March 2019

Time Extend: Dead Space: Extraction
Edge Magazine | January 2019

Live, Die, Upgrade, Repeat: The Modern Roguelike
Kotaku UK | November 2018

Zeal | October 2018

Modern Life, Self-Improvement and Celeste
Kotaku UK | August 2018